| User | Post |
|
4:26 pm January 29, 2010
| The FT wrangler
| | |
| Moderator
| posts 152 | |
|
|
welll what hard core is, is it is more like home play nothing like our game day stuff
|
A swift death to all!!!! Because I have beer waiting.
|
|
|
1:21 am January 30, 2010
| BigE
| | |
| Moderator
| posts 891 | |
|
|
Hardcore is a campaign style game, PCs and only get the magic items you find or can buy in game (much like home play) The Hardcore part is we have a qualifier once a year to get your hardcore card (a test and really tough adventure) this tests rules knowledge, role-playing and teamwork skills. The best 8 guys win their cards and are qualified to play in the hardcore campaign. The PCs you are given for the test are not what you have to play. They are throw away. You get to make your own guy to play at game days, just like normal, but they have a theme. This time around we are doing a racial campaign where all players play dwarves.
these guys will get to be play-testers for some of our stuff and may get some free preview stuff as loot.
It is a more balanced and role-play heavy game with a story arc.
Hope that clears it up and maybe get other folks interested for next year.
|
Hacking My Way to Glory and Riches
|
|
|
10:46 am January 30, 2010
| Omar
| | |
| Member | posts 91 | |
|
|
Much has been written about the path Hacktastic has taken with respect to certain aspects that long time gamers disapprove of. I, having been only gaming since March 2008, would like to offer my opinion.
I thought, and still do, that one of the goals of Hacktastic was for people to come and play and just have a good old time. I’ve been hooked since my first Game Day. And from what I see at Game Days, Cons and the like, other people do to. But like any new development, there are unforeseen problems that the creator(s) can’t foresee. Again, being new to gaming, I never stopped to think that with anything, there is a certain etiquette that must be followed.
I see two types of gamers, The Purists and The Neophytes and/or The Newbies. Why can’t the two types co-exist? Isn’t there another goal here? Get people looking at Hacktastic and curious enough to start playing. As long as the players…forgive me for saying this…are happy, does anything else really matter.
I feel Black Pigeon Press is doing a great job in developing many different things that I know will attract a lot of new players; Hardcore Hacktastic being one of them. I can’t wait to play. Thanks for letting me state my opinion. It is meant sincerely.
|
Stewie says, "Tis better to die by a Summoned falling Bear than to have a Smoke Demon go up your bunghole."
|
|
|
3:33 pm January 30, 2010
| BigE
| | |
| Moderator
| posts 891 | |
|
|
You have said it well my friend. Do not take my rants as that I do not enjoy the cons or the players anymore. Fun is the name of the game. You are right, as long as everyone is having fun than as they say "if it ani't broke don't fix it"
That said there have been a few folks who have asked for something as Hardcore, for the very reasons I have commented on earlier. But this post began as a wish list and I just put in my "wish". We are here to give you guys what you want. If it is big magic or deadly adventures or just plain crazy fun then we will provide, as best we can.
I want everyone to know that we take all comments seriously good or bad (trust me there has been plenty of both), so if you have something to say that is why we have these forums. Use them, we do read them and answer. Follow the mighty Omar's example. We can't give you guys what you want if you don't tell us. Now does this mean we are going to take every idea, want or complaint and do it, make it or fix it…NO, but we will do as much as we can.
|
Hacking My Way to Glory and Riches
|
|
|
4:27 pm January 30, 2010
| Gimble
| | In my mind wondering about the possibilities for my characters. | |
| Member | posts 189 | |
|
|
Well, I am pretty happy with how the system is. No offense, but the game seems more like a minimaxer's game then anything else, though that could just be how the feel for the game days go. I have not had the pleasure of really getting into a campaign of Hacktastic outside of the game's you guys play, thusly I look forward to hardcore. And I understand that the magic items buying system is broken, but that is bound to happen anywhere. Whether it be buying your items or finding out your DM's girlfriend is playing with you and comes fully equipped with gear far past her level's means. Despite that, I find it fun even if people try to buy up magic items to do everything. The game has shown that magic items will not always save you and that it is not the only thing in the game. I think Morg the Dwarven Minstrel helps show this. While I know some of his classes seem odd for him, I think it suits him just fine.
Now, after that little rant, I must say I'm happy with what I get, but I would not mind the usual stuff. That being more templates, more monsters, badass dungeons, and the so forth.
Thanks for all the great work guys and great times, Gimble the Friend of All
|
Who says a little brain hurts the owner? Now I make no promises about those around him.
|
|
|
4:44 pm March 5, 2010
| CrimsonExecutioner
| | |
| Member | posts 17 | |
|
|
I am thoroughly excited about hardcore. I would like to see all those special talents available at some inflated cost of Build points to play a character without templates so long as pre-reqs are met for the special talents. Imagine all the crazy mixes you'd see…… skirmisher with quickstrike etc…, just nasty combos if you could incorporate them. Maybe create a Jack-of-all-trades template to accomplish this…….
|
|
|
4:54 pm March 5, 2010
| Gimble
| | In my mind wondering about the possibilities for my characters. | |
| Member | posts 189 | |
|
|
I would have to agree with the Crimson Executioner. It would be really cool to see something like a multi-class template that allows you to take one or more other templates and I know something like that could take a lot of work to get into
Gimble the Wanted
|
Who says a little brain hurts the owner? Now I make no promises about those around him.
|
|
|
5:02 pm March 5, 2010
| CrimsonExecutioner
| | |
| Member | posts 17 | |
|
|
I was thinking Jack of all would be the only template you could have. can't buy any others, but can buy any talent provided pre-reqs are met, like cant get the advanced template skills until you have the basic template skill that was a pre-req for the advanced template, etc. I know its a big wish, but how cool would it be?
|
|
|
2:29 pm March 21, 2010
| The Black-Eared Wigget
| | |
| New Member | posts 2 | |
|
|
It seems like a lot of people are talking about the broken magical item system. Perhaps if there was a point limit on magical items, everyone would be happy. Since there are "Legendary" items like Windsong, why aren't there "Apprentice" items, or "Veteran" items? You could divide up the items based on the bonuses they give. Say items that give a +5 to +10 bonus would be Intro, +15 to +20 would be Apprentice, +20 to +25 would be Journeyman, +25 to +30 would be Veteran, and any weapons/armor with special abilities like Windsong's ability to sing would be Legendary. The same would be true for Exsquisite Quality weaponry, armor, and gear. +1 through +5 would be distributed accordingly throughout the levels of play.
Also, a side question. Was it ever officially determined how much a wigget's marsupial pouch can hold?
|
Versatility is the mother of survival.
Too, it is a good idea to stay out of the way of the crazed, charging archer on her warhorse.
|
|
|
4:43 pm March 21, 2010
| The FT wrangler
| | |
| Moderator
| posts 152 | |
|
|
Post edited 4:47 pm – March 21, 2010 by peggy
there are Legendary items because they are one of a kind not everyone can get one there not just made for the legendary people there like artifacts. we GMs know how to balance the difference between the "low" magic people and the "high" magic people, so we couldnt change we just tweek depending on who we go up against, and its not broken it has its limits. Your only allowed a magic bonus of +50 and certian magics don't stack.
And as for the wigget they like every one else are limited by the encumberance
|
A swift death to all!!!! Because I have beer waiting.
|
|
|
7:48 pm March 21, 2010
| BigE
| | |
| Moderator
| posts 891 | |
|
|
Post edited 7:50 pm – March 21, 2010 by BigE
Redtide said:
Also, a side question. Was it ever officially determined how much a wigget's marsupial pouch can hold?
As Peggy stated they are limited by their combat encumbrance and no "official" ruling has been made. That said as the author of the book my take is this: It could hold (2) encumbrance, the same as a belt pouch and not really show, up to (4), but the little fellow would have an ample pot belly and make it plain that he has stuff in his pouch.
As to the magic items: Legendary is just our way of saying artifact and has no relation to the adventure rating system, that was developed after it became clear that it really was a bit less fun for 100 point PCs to play in an adventure with 300 point PCs. Also it helps us try and write a challenging adventure.
As to limits on items, it would have been a nice thought when we first started doing this, but I don't see a way of keeping everyone happy if we were to change it now. Perhaps we might look into it at some later date.
Hope that clears things up, always feel free to post suggestions, gripes or opinions and have fun filling your marsupial pouches.
|
Hacking My Way to Glory and Riches
|
|
|
3:02 pm March 27, 2010
| Omar
| | |
| Member | posts 91 | |
|
|
Any chance that an Exemplar Template is in the works for Mage Hunter_Mage Slayer? 
|
Stewie says, "Tis better to die by a Summoned falling Bear than to have a Smoke Demon go up your bunghole."
|
|
|
1:15 pm April 9, 2010
| CrimsonExecutioner
| | |
| Member | posts 17 | |
|
|
how about a Krull themed mass hack??? just saw that movie again last night.
|
|
|
1:35 pm April 30, 2010
| Gimble
| | In my mind wondering about the possibilities for my characters. | |
| Member | posts 189 | |
|
|
I want to see rules on dragging someone to you while they are in a ranged grapple, a new template that allows it, or to be pointed where the rules for it already are.
Thanks,
Gimble the Unlikely Saviour
|
Who says a little brain hurts the owner? Now I make no promises about those around him.
|
|